Compatible DLC Utah
Did a rework of all the high-traffic areas I added, now areas with extreme traffic are all confined to freeways while areas inside major cities have increased traffic compared to vanilla, but not to the point of gridlock after a minute like it used to be.
•I-5 widened to 2×4 from San Diego to just north of Los Angeles (originally a mix of 2×2 and 2×3)
•I-5 narrowed to 2×2 from Sacramento to Redding (originally 2×3)
•I-10 widened to 2×4 from Los Angeles to Palm Springs (originally 2×3 and 2×2)
•US 101 widened to 2×4 in the Bay Area and near Los Angeles (originally 2×2 and 2×3 respectively)
•I-580 (the California one) widened to 2×4 from the I-5 junction to Richmond (originally 2×2)
•I-80 widened to 2×4 from Richmond to SR37 and 2×3 up to Sacramento (originally 2×2)
•CA-99 widened to 2×3 near Bakersfield and 2×4 in Bakersfield (originally 2×2)
•Some very minor signage changes, mostly getting rid of “Carlsbad” being posted everywhere.
•Areas near Los Angeles, the SF Bay area and Sacramento more “urbanized”
•Downtown Los Angeles remodeled.
Fresno, CA-99 is done up to halfway to Fresno and vanilla signage has been replaced with the post-Arizona sign templates in the Los Angeles area and the reworked CA-99 area. Had to take some artistic liberties in some places due to how different the road network is in the game compared to real life.
1.) Compatibility Patch For M.U.O v7.1.1 & Project North v0.3.1
2.) Compatibility Patch For U.S Expansion & Pazz’s S. California/S. Arizona Re-Worked v1.1.12
3.) U.S Exapnsion v2.6.1
4.) Pazz’s S. California & S. Arizona Re-Worked v1.1.12
5.) Project North v0.3.1
6.) Minor Urban Overhaul (S. Cali & S.F Bay Area Lite Version)
Download Link 2: Download mod